Xfire and PS3 Redux
As a follow up to yesterday’s Xfire news, one of Microsoft’s army of “independent” bloggers felt it necessary to off his 2c on the announcement. Ozymandias has a bit of a history with the PlayStation 3- it was he who posted the infamous comment:
In fact, I’ll stick my neck out and predict that that you won’t see any 1080″x” games for the PS3 this year.
Not to mention his various criticisms of Blu-ray as a medium (some suitable, some poorly considered). Hmmmmm…
Anyway, he breaks down the problems that the Sony and Xfire deal produces for gamers- namely that Xfire and the PlayStation Network appear to be completely separate entities… Well Station.com blogger John Smedley has written a response revealing more details about the background to the PS3’s online network.
The approach to PS3 online has always being designed to be very open, and Smedley’s game, Untold Legends, intends to utilise this to the best of its ability. He notes that integration of Xfire into a game is free for developers (and gamers) and that it allows users to see when their buddies are online from either PC or PS3. It is not replacing the PS3 friends list, but working in tandem with it. This open approach offers a lot more to users and content providers than the “walled garden” that is xbox live. He goes onto say that Sony Online Entertainment has a few cross platform PS3/PC titles in development (can you say Star Wars Galaxies PS3?), this should enable online communities of millions and millions due to the ease of connection. Interesting idea, not that disimilar to Microsoft’s Live Anywhere concept.