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GTA’s Dan Houser on Disk Storage

Dan Houser, the creative VP at Rockstar Games and senior writer and producer of almost all of the GTA games, recently did an interview with UK’s OPM. All the regular news sites are citing him as saying that the 360’s DVD format and the possible lack of a hard drive as limitations for GTA 4 when compared to the PS3’s Blu-Ray format and guaranteed hard drive.


Actually, if you read the interview (link below), his actual comments are extremely mild and I wouldn’t count them for much. Most developers try to keep things professional and avoid picking sides and making inflammatory statements.

However, the same Dan Houser was extremely clear on the subject of disc storage during an interview in 2004. Remember that that was long before the specs for the PS3 or the 360 were even announced:

One area that I’m really involved in is creating the audio assets – I think we’ll have well over 400 speaking parts, which is insanity. The amount of studio time we’re having to get through and the amount of writing that’s involved, we’re more worried about getting it on the disc. That’s our initial challenge. We’re having to go to dual layer DVD because we’ve already filled up a full DVD.

He sums it up:

The danger is currently the storage medium (DVD), and one we thing we’re all praying for in the next round of hardware is that they don’t just go, ‘It’s DVD again’.

If he made such a comment now, it would seem like an intentionally partisan comment. But from 2004, that quote actually seems like a genuine technical issue.

2004 Interview on Eurogamer
Recent Kotaku’s Article
Recent Computer And Video Games Article