Where’s the CoD4 Patch for PAL Territories?!!
I remember North American CoD4 owners were able to download a patch for CoD4 that did the following:
US Data Center For NAT Server:
Will make all US players connect to US data center and EU users connect to EU data center. This will optimize performance for all users in those areas.
Fixed ‘Downloading Game Settings’ Error:
Fixed error with conflicting packet interaction.
Port 3095 Issue Corrected:
Players were required to have port 3095 open in order to host. Now players who have port 3095 blocked can still host matches.
Server search will end upon acquiring a certain number of good servers. Added “prefer” servers with best ping, this will optimize and expedite players finding and joining good matches.
I’m not quite sure exactly how long it’s been since you guys got the patch, but there hasn’t even been a hint of when PAL owners of CoD4 will be able to download the patch.
I’m getting pretty annoyed having to wait up to 15 mins to play a game, only for it to say “lobby closed” when it does find a game and it’s about to begin or for the game to spaz out just as the countdown timer has finished and going straight to the end of round screen.
Then there’s the times when you do find a game and the host quits right at the beginning! 👿
Then there’s the stupidly unstable party system.
I really enjoy playing CoD4 online, it’s now the only game I actually play online for the PS3 but I’m getting pretty sick of all the waiting and disconnect issues.
There are other flaws in the online infrastructure that I would like them to fix such as having a permanent friends list, proper clan options, being able to mute people, having squads so you can chat privately and being able to check other people’s stats etc (basically all the things that Resistance got spot on).
Whether there are plans for any of those things, who knows, but I do remember reading that you would have the option to mute people at some point from a future update.
I just hope whatever is causing the delay in the patch is resolved soon. 🙁