PixelJunk Monsters Impressions
This is the PSN entry into the popular and trendy tower defense genre. This is a simple yet very addicting game.
Personally, I think this game is easily worth the $7.99, but if you are a more frugal type, you are safe sticking to the variety of free variants of this concept.
Differences from Other Tower Defense Games
- Local co-op play. With the right partner, this is a *really* fun way to play.
- Mechanics are different. Listing the specifics would be a bore to read, but suffice it to say, that workings of the game are different enough to make this a unique experience.
- Absolutely zero maze creation. This was probably the best part of Desktop Tower Defense and it’s completely absent in this title. The mazes are basically pre-made in each level as you can only build towers on existing trees on the map.
- Organized into levels or maps. Early levels are easy, however difficulty curve is suprisingly steep. This game gets really hard, really quickly.
Some players want a really simple, easy to get into experience, while other players want something more elaborate and involved. There’s room for both, but I’m in the latter group.
Take an RTS game, strip out the story, exploration, and troop management and elaborate on the base building and maze creation features. Or take a tower defense game and add some high production values, more features and gameplay balance, a level editor, and expanded co-op and versus ultiplayer modes.
Anyone else have impressions to share? Has anyone beaten this title yet?