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Rocketmen Demo

Last night I had my friend Steve over to play some videogames, and before we started in earnest (we finally finished Baldur’s Gate II) we gave the new Rocketmen: Axis of Evil demo a whirl.

While not exactly the worst top-down shooter I’ve played, it’s far from the best. Which is really a shame because this game could have been so much better. It has a fun cartoony look to it and some interesting characters, but this game falls down in several areas:

  1. The cutscenes are too often and too long.
    The cutscenes were fun at first. But after a while we just starting skipping them. They just kept us away from the action, and it was quite annoying. It wouldn’t be so bad if the developers made fewer of them and kept them a lot shorter.
  2. Did I mention the stupid camera?
    Say you and your buddy go left. Both of your characters will end up on the far left of the screen, desperately trying to get the screen to follow. So that when you encounter some baddies, you and the baddies are on the far left of the screen with a large swath of unused real-estate to the right. Quite stupid, and this totally wrecks the game.
  3. Bad graphics.
    I know that this is a budget title and I shouldn’t expect too much, but man, this game looks literally like it could have been on the PS2. Literally.

Ah well, better luck next time.

Rocketmen: Axis of Evil