Mockers Week #4 - Redux
About Thursday Night: I think we had eight people at one point, which worked pretty well. I have to say I died a lot. Some people are complaining that the game is laggy. That seems to happen when I set up the game. In the future someone else has to set up games, but please remember to allow people of all ranks to join your game.
Some people are itching for a clan battle. Frankly, I don’t see enough teamwork yet for that. I have some ideas, and I’ll be making a new post about a clan battle later.
About Wednesday Night: We had about ten people playing at one point last night, which was great. Thanks to everyone that showed up. Beware Hentaku’s turrets and shotgun! Man oh man!
One of the craziest parts about setting up a game is that I start the game before anybody has joined. I wander around a level to see if there’s anything new I can discover. Plus, it also makes the game a bit shorter while everyone gathers, because I’ve used up some of the time wandering around, which is good. But it’s always a shock when the first person enters the game because I usually don’t notice until BAM! I’m dead. What the? It nearly gives me a heart attack.
But then a lot of people fell out and by the end it was two against three, which wasn’t fair at all. I’m starting to think that six people is the minimum for a good game. At the very least, when the numbers get that low, it should be an equal number on each side. I tried dropping out and coming back in, hoping that the game would put me on the other side to help balance the game a bit, but it put me on the same side again. This is exactly why I had turned faction balancing off in a previous game, but it had backfired because people didn’t Auto Select, which you really should do. So guys, if you can choose a side in a future game, please don’t. Just Auto Select. If faction balancing is off, it’s so that we can try to balance unbalanced games, okay?
I have to say that I’m discouraged by the fact that The Mockers has more than fifty members, but I still haven’t seen some of them join us. Last night I saw someone from The Mockers who’d never joined us before, playing in a different game. What’s the point of being part of a clan then? I’m going to start kicking people, and going on another recruiting drive. If you have any friends that would like to join, and who would play regularly, please tell them about The Mockers. I have a lot of fun getting to know you guys, and hearing The Preppy Monk argue with someone else in the background was funny. “It’s not over, I was respawning!” 🙂 (Sorry dude, it was funny.)
About Tuesday Night: Last night there were a total of four of us playing. (Fleakitten, Brasil, Hentaku, and me.) Thank-you for showing up!
While I had fun planting C4 and getting my last C4 ribbon, and therefore my C4 medal, I think that playing two versus two doesn’t work all that well.
Is setting up three game nights during the week too much? Would we get more of a turnout if I only planned one match? That’s kinda week, IMHO, for a clan built around playing KZ2.