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PS3Blog.net | August 5, 2021

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Sacred 2 First Impressions

I got my copy of Sacred 2 the other day, so I thought I’d give some first impressions now and a more in-depth review once I’ve played the game for a while. (I actually received a review copy, but for the 360! So I sold it and bought the PS3 version.)

The presentation of this game is pretty good. I don’t know why some people have complained about the graphics. Except for the screen tearing, this is a pretty good looking game. I also found that once I set the camera not to follow me, I liked the experience a whole lot more. Many people have complained about the menu system, and yeah, it’s a bit cumbersome. But not as bad as the complaints led me to believe.

My biggest issue so far has just been getting used to playing the game and figuring it out. The game allows you to have a bunch of different weapons, and switching is accomplished just by using them. The magical abilities and how they interact with your weapons is taking some getting used to. And being able to drink a potion to learn a skill was odd as well. But I’m slowly getting used to it.

The game uses a targeting system, which I have to say I don’t like much. I prefer the Champions of Norrath method, whereby you aim your bow in the right direction and shoot. Or swing your staff, and if a baddy is close enough, good for you. This takes some getting used to as well. I think it’s a hold-over from the PC version.

I still haven’t figured out how to pause the game. It seems that no matter what menu I enter, the game continues, so I end up dead after I come back from the bathroom. I’m sure there’s an easy solution to this, but I haven’t figured it out yet.

Lastly, I’m still confused about the quests. I helped a town get their tax money back by going after the brigands that stole it. Now I’m back in the town with the money, and I can’t find the person to give it to. Objectives really should be made much clearer.

It sounds like I have nothing but complaints. But this game really does look like it has promise. I hope that once I get used to the strange mechanics of this game, that I’ll get into a flow and enjoy it a whole lot more. We’ll see.

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