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More PixelJunk Shooter
Full Walkthrough here
This looks like someone took a few physics classes and built a finely tuned game around that. Particle and fluid dynamics, phase changes (solid/liquid/gas), magnetism, miscibility… These guys and gals are programmer’s programmers. I hope this is as fun and polished as Eden and Monsters were.
It’s still crazy that they held a big naming contest and ended up with something as generic as “Shooter”.
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