The Official Xbox Magazine was recently released, with a huge feature on Call of Duty: Black Ops. To check out the details hit the tabs.
OXM reckons, unsurprisingly, that this will be â€˜one of this yearâ€™s very biggest, and bestâ€™ games
The graphics, as we saw in the teaser trailer, are amazing â€“ in particular buildings are demolished brilliantly and include â€˜dynamic shadowsâ€™ that build tension
â€˜Black Ops has a different, grubbier vibe to MW2â€²
Treyarch is approaching the game as â€˜3 games in oneâ€™ â€“ single player, co-op, and multiplayer
Thereâ€™s â€˜dedicated co-opâ€™, suggesting a departure from WaW â€“ Treyarch â€˜changed the subjectâ€™ when asked about zombies 🙂
Treyarch has taken â€˜creative risksâ€™
There are more than 200 people working on Black Ops
The difference between World at War and Black Ops is similar to the difference between CoD2 and CoD4
Youâ€™re a member of SOG (Studies and Operations Group) working in deniable ops during the Cold War â€“ we knew that.
Thereâ€™s fighting in â€˜Vietnam, the frosty Russian mountains, the Laotian undergrounds and everything in betweenâ€™
Naturally, youâ€™ll be fighting the North Vietnamese Army
In â€˜WMDâ€™, the mission USA Today played, you are, indeed, controlling the SR-71, and you issue orders to soldiers down below
In â€˜Victor Charlieâ€™, you start off in a crashed helicopter in the Huong River, and make your way upstream; swimming, with only a knife
In â€˜Payback’, youâ€™re in a fully-controllable helicopter â€“ you drive it and shoot it
â€˜Stealth plays a big partâ€™
Rappelling: youâ€™ll be able to feel â€˜each crash back into the cliff side with a bone-jarring thudâ€™
You can call in air support to decimate NVA buildings
Your player has a voice, unlike other CoD games
The crossbow was confirmed
As was the â€˜dragon-breathâ€™ flame-throwing rounds for the SPAS-12
The M202 â€˜Grim Reaperâ€™ rocket launcher was name-dropped
And, (thanks to WePlayCoD), the guy in the full-page picture is holding a MAC-10
Vehicles return, â€˜but not the way you remembered them from WaWâ€™
Multiplayer began development early on, such that some single player levels are based on multiplayer maps
A beta is â€˜being consideredâ€™ (though, since it’s in a 360 magazine, it may be 360-exclusive)
Weâ€™ve heard it before, but Treyarch will be improving multiplayer from suggestions, and acknowledged the under-the-map glitches that plagued WaWâ€™s launch
Matchmaking for consoles has been improved (although as we learned earlier, PCs will almost certainly get dedicated servers)
Create a Class 2.0 â€“ improved character customization includes kit and appearance items!
So, overall, a few bits we knew before, a few we kinda guessed, and a few genuinely exciting prospects. I’ve always liked the stealth missions, so I’m hoping stealth really does play a ‘big part’ like they say. Customization for Create A Class sounds great, as does a fully controllable helicopter. I honestly can’t wait.
New video release with a few seconds of new footage, the world premiere should be interesting.