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22nov10: State of Black Ops

I thought I’d do a weekly series for a little while until all the issues have been sorted out with this game. That’s right. There’s a game out there that was released to the public so broken that it needs weekly updates on the status of it being fixed. I’m talking about Black Ops on the PS3, of course.

Last Thursday there was an update to the game that supposedly fixed a ton of issues. Highest up there in the minds of PS3 Black Ops gamers were four issues. First was frame rate issues (especially when you have a lot of people in your friends list). Second was that the game kept crashing or freezing. Three was matchmaking problems. It was hard to get into games. It was easy to get kicked out of games. You couldn’t hear teammates talking on their headsets. Lots of things. Fourth was the terrible terrible spawns.

So where are we on those four key issues?

One: frame rate has gotten better. It’s still not perfect, but it’s not jittering as much. One friend of mine, however, reported that it’s gotten worse. So while better, this problem has still not been solved to my satisfaction.

Two: freezing and crashing. This has actually gotten worse since the patch (for me). The game crashed on me just last night and my PS3 had to be reset. Issue not resolved.

Three: matchmaking. This is actually worse for me now too. Last night I was in a party, but it didn’t show me as in the party (no cyan colouring). Getting into a game is actually harder than it was before. Getting kicked from a party happens just as often. Issue not resolved.

Four: spawns. I have to admit that this is somewhat better. I hope that Treyarch is still working on it, however, because the spawns are still somewhat whacky. Issue somewhat resolved.

Come back in a week to continue the ongoing saga of Black Ops PS3.