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[PS3/PS Vita Review] Mutant Mudds Deluxe

Love pixels? Fond of platformers? Is there a special place in your heart for the 8-bit and 16-bit era? Want to have a lot of fun? Well, you’ve come to the right place, my friend. Mutant Mudds Deluxe is a “12-bit” action platformer full of pixels, great music and platforming fun!

Our hero, Max, may just be a 2D sprite, but he can leap into the third dimension by jetting between the background and the foreground playfields with his trusty jetpack in this unique dimension-woven experience.

Armed with a heavy-duty water cannon, Max has what he needs to vanquish his long-term nemesis: the Mutant Mudds. Max must blast and hover his way across the soiled landscape to seek out mysterious Water Sprites. Legend says collecting all of the mysterious Water Sprites will wash the filthy Mutant Mudds away for good! Purchasing this content entitles you to both the PS3™ and PS®Vita versions!

Do you remember that “12 bit” system between the NES and the SNES? Oh you don’t, well you’re in luck as Renegade Kid has brought us a game that, if such a system existed, would have been one of it’s best games ever. If you have been looking for a challenging game that will remind you of the frustrating times you wanted to throw your controller this is it.

The game begins with Max and his grandmother at home when Mutant Mudds decided to come to our world via an asteroid. After the crash, Max leaves on an adventure to rid the world of this menace. His tools include his water cannon and jet-pack. This is the start to the story to the game, it’s not very complicated, but that’s okay.

After the first level, you get a bit of a choice on which level you would like to complete next. Each level has 100 diamonds around the level to collect, and you must use your jet-pack to fly around obstacles, and your water cannon to defeat the Mutant Mudds. All levels are laid out very well so that you don’t miss the diamonds, however you will have to use your skills to obtain some of them. Collecting these is essential to your game, the more you get the better power ups you unlock.

Levels start very simple but quickly become more complicated. The game also has a quasi-3-D element to it where you can jump into the background or foreground as you continue to complete the levels. It really does change the way you look at the game. You might see something in the background you would like to reach, but you need to find the jumping point first and then work your way back there. The enemies will get more difficult, and your timing of jumps and your shots will need to become perfect.

There are 80 levels in the game, and you will start with the regular levels with the creatures that you can defeat with your cannon. As you unlock more levels you will be able to play ghost levels, which are remixes of the regular ones, but the landscape will change and all the mudds will be ghosts that cannot die without being hit with a special weapon which has a fixed number of shots. This adds a whole new challenge because for the most part you are avoiding enemies while collecting your diamonds and trying to reach the end. There are also hidden levels in each level that will emulate Game Boy, Virtual Boy, and old CGA based graphics. They are short but challenging.

You have a 4 minute time limit with each level which does put some pressure to get through the level as quickly as possible. There are also checkpoints to help you when you die. If you are sadistic and love the difficulty you can turn the off on the main screen.

The graphics have a retro style and are great to look at on the screen. All of the characters look great in the world and add to the presentation of the game. The background and foregrounds look really good and do give you that 3-feel D that they were looking for. The music and sound remind me of games from that era, and this game has tons of charm.

I played the game on both PS3 and Vita. While I had no issues with the PS3 version, it just felt more at home on the Vita. The shorter level design fits the gameplay and style that seems to work well with the handheld. Thankfully with the Cross-save feature you can take you game on the go or bring it to your home console. Although, at this time, there does seem to be an issue with the cross save on Vita. We reached out to the publisher, and they are looking to have it corrected soon.

Mutant Mudds is not a game to be missed if you enjoy platformers, retro games, or you are a glutton for punishment. There have been many games that tried to reclaim that old NES feel, but few do it properly. Mutant Mudds Deluxe got it right, and you should play it. At $9.99 with Cross-buy and Cross-Save you can’t go wrong.

[review pros=”Retro Graphics

Level Design

Accurate Controls ” cons=”Could be too challenging for some
” score=83]

Cost: $9.99

PS3/PS Vita Game size: 68.4 MB

You can purchase Mutant Mudds Deluxe from the PSN


This review is based on a copy of Mutant Mudds Deluxe provided by Renegade Kid.