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[Vita JRPG Double Review] Hyperdimension Neptunia Re;Birth1

Idea Factory International is excited to announce that Hyperdimension Neptunia™ Re;Birth1, a new installment of the long-loved fan favorite RPG series, Hyperdimension Neptunia, will be released on PlayStation®Vita handheld entertainment system in the North American and European markets in the late summer of this year. Hyperdimension Neptunia Re;Birth1 is a remake of Hyperdimension Neptunia™, which was previously released for the PlayStation®3 computer entertainment system in 2011. Renewed event conversations, graphics, and newly added game mechanics will entertain fans who have already played the PlayStation 3 version of Hyperdimension Neptunia as well as newcomers to the series.

Hyperdimension Neptunia Re;Birth1 is an enhanced remake of the Playstation 3 game Hyperdimension Neptunia that was released in 2011. The Hyperdimension Neptunia franchise takes place in the world of “Gamindustri” which is a parody of our own video game industry, with the four main characters being representations of Sega, Sony, Microsoft and Nintendo.

Hyperdimension Neptunia Re;Birth 1 – Gameplay Trailer

This is a double review for Hyperdimension Neptunia Re;Birth 1 by Ceidz and EdEN. This review presents what they both had to say.

When the game begins, the main character (Neptune) is amnesiac, and therefore you must take her on a quest to recover her memory. The beginning tutorial is a little long but not hard to follow as the controls are all easy to get the hang of, and if you missed something, they’re all available again from the menu. Once you take control of the characters, you’ll run into a few dungeons in which you’ll have to kill monsters and bosses, as is to expected from a RPG. The story of the game is very easy going and doesn’t take itself seriously (one of the characters even fights with a syringe!), and it was a nice change from other more serious RPGs (those in which you have to save the world).

Like I mentioned in my preview, the battle system is a fast-paced turn-based/action hybrid because, once it’s one of your character’s turn to act, you can press different buttons to attack. The monsters have both an HP bar and a Guard bar that depletes when you keep hitting him. Once the shield is gone, (that is, once an enemy’s Guard is broken), that’s when you can deal some real damage to the enemy. This might seem like a very straight-forward battle system, but each of the attack you can launch are of three different types (which can even be customized!). By pressing the X button, you’ll launch hits that aim to lower the enemy’s shield; by pressing Square, you hit the enemy with “Power shots” that are effective when the enemy’s shield is down; the Triangle button offers several multi-hit attacks and is a great “mid-combo” option to mix things up. Changing your strategy on-the-fly depending on what’s left of an enemy’s shield is very important to end the battles quickly!

If you recall, when I wrote the preview of this game a few weeks ago, I wrote briefly about the game’s difficulty, telling you that “the first few battles weren’t hard at all, but I’m guessing that the game will turn out harder as it progresses.” Well, guess what? It does! After having spent a few hours in the game, I noticed that the difficulty had ramped very fast, and I needed to grind a few levels in a zone in order to get through the boss. I also had to grind a few other levels in the following dungeon, so be warned that this game, like old-school RPGs, needs a little bit of grinding here and there to get through some areas!

I also enjoyed the soundtrack that Hyperdimension Neptunia Re;Birth 1 had to offer. The battle theme is catchy, and the other themes are what you’d expect from a RPG. The story is light, and the characters are refreshing!

Hyperdimension Neptunia Re;Birth1 is awesome and you should go and buy it now. Still not convinced after reading everything that Ceidz said about the game? Then I guess it’s my turn to mention more of what the game has to offer!

The Remake System will be your best friend since it will open up new areas to explore, and it will also essentially allow you to “hack” the dungeons in the game to change your experience here and there. This system uses Plans to activate new options and elements that will affect your journey, and the more plans you unlock (and the more you’re able to complete), the bigger and better your adventure will be.

For example, say you find a plan to unlock a new dungeon to explore after talking with a tiny cat or with a chatty and perky NPC in the world map. If you have the items needed for the plan, you can go into the menu and activate its content (as long as you have enough MB for it!) and enjoy a new area to explore. But wait, there’s more! If you want a challenge, you can complete another Plan to make the enemies stronger… and if you’re being defeated in a matter of seconds, you can try to complete a Plan that weakens all enemies.

Another fun part of the game is the Disc Development System. This one needs to be unlocked by progressing in the story (it unlocks about 2-3 hours into the game), and it allows the player to “burn” their own game discs (remember, Hyperdimension Neptunia IS a parody of the console wars, so creating your own games makes sense). Said discs give party members a boost, access to new skills or even extra defense against specific types of enemies. Each character can only equip one disc, so you need to make sure that whatever you’re burning into a disc is exactly what you need to balance or improve a particular character.

Final Thoughts
Hyperdimension Neptunia Re;Birth1 is a remake of the first Hyperdimension Neptunia game released on the PS3 several years ago, and it completely revamps everything the game had to offer, and then some. RPG fans will be able to spend dozens of hours in this world that offers something new for fans of the series and for newcomers alike. The difficulty for the game takes a considerable jump a few hours into the game, and working the Remake and Discs systems is a must in order to make it to the end.

[review pros=”Excellent reworking of the gameplay (battle system completely redone)
Story as a whole is very entertaining
Soundtrack is pleasant, and some themes are catchy” cons=”Slow Start
Difficulty levels ramps up quickly, and game becomes a bit grindy” score=87]


Cost: $39.99

PSN Game size: 3.0GB

You can purchase Hyperdimension Neptunia Re;Birth 1 from the PSN, or you can purchase a physical copy right here.


This review is based on digital copies provided by Idea Factory International.

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