[Review Revisited] Batman: Arkham Asylum
Are you ready to get lost in the depths of Arkham? Then it is time for you to take on the Joker and other characters from Batman’s Rogue gallery! Put on your cape and cowl because it’s time to go for a fun ride into madness.
Batman: Arkham Asylum was a surprise hit, giving us the Batman game we never knew we wanted. There have been very few games that have ever got the super hero genre right (Superman 64 is NOT one of them), so when RockSteady came out and made a great Batman, we had no idea it would become such a huge franchise for Warner Bros.
What made Batman so good? Well, it has Batman so tht’s a great start, but it is thanks to the smooth combat, unlockable gadgets that actually make a difference, the awesome realization of Arkham Asylum, and the excellent cast of characters with Kevin Conroy and Mark Hamill reprising their roles from the animated series that made this one hell of a love-letter from Rocksteady to Batman.
All this thrown together with Metroidvania-style layouts for Akrham created a unique experience that set the world on fire. There were so many secrets and so much to do in the game that it could keep you busy for several hours at a time. If you have not played Arkham Assylym you are missing out. The game was so good and cinematic that my wife would regularly watch me play it.
You can read the original review right here.
Rocksteady wrapped up (what should be?) their last Batman game with Arkham Knight, so next on the Batman front is the release from Telltale Games coming later this year. I’m hoping it features a very detective-focused narrative which could be really cool. Between that and whatever Rocksteady’s next project is, it’s going to be a great 2016.
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