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[Vita Double RPG Review] Trillion: God of Destruction


Trillion: God of Destruction is the latest release from Idea Factory International. A game featuring with a boss that has a trillion Hit Points does sounds promising. How much is a trillion, you ask? Well, its A LOT of HP: a trillion is 1,000,000,000,000! As stated on the game’s name, Trillion is also the name of the God of Destruction that is annihilating the world. You must get rid of it before the world is completely destroyed!

Read below to see what we thought of this Strategy/RPG release.

More than a thousand years passed since the legendary battle against the Heavens. The demons of the Underworld lived an evil, yet fulfilling life in peace. And so it remained, until the appearance of Trillion, a demon god of destruction that sought to consume the world.

Its power unfathomable, it destroyed the Underworld’s forces. Even Zeabolos, the Great Overlord himself, was defeated.

On the brink of death, Zeabolos heard a mysterious voice from deep within. “It is too early yet for the lineage of the Great Overlord to fall…” Zeabolos was revived, his shambled body patched together again by a young necromancer named Faust.

Zeabolos gained the power of the Soul Grimoire, and decided henceforth to fight.


Key Features

A TRILLION HP! This big bad boss has 1,000,000,000,000 HP! How you defeat him is up to your individual strategy and training!

6 Deadly Sins to Love! In between battles, you’ll get some quality alone time with each of your six Overlord Candidates leading your army. Can you have a love story even in war?

Prepare for Battle! While Trillion sleeps, it’s training time! Hit the training grounds and discover randomly-generated treasure chests or strengthen weapons at the Blacksmith’s!

Replay, Replay, Replay! Stats carry over with each New Game+ plus and there are multiple endings to unlock! With over 10 endings, there’s even more reason to stand up and keep fighting!

Trillion: God of Destruction – Trailer

This is a double review for Trillion: God of Destruction on the Vita by EdEN and Ceidz. This review presents what they both had to say.

First of all, take note this Strategy/RPG game does not follow the usual structure of an RPG of going from to town to town, fighting monsters in the various fields or dungeons, leveling up and exploring some more. In this game, there is a set structure and a series of rules that keep you engaged on the task at hand, cutting down on all the extra stuff that usually keeps you busy in an RPG while also adding other elements into the mix. At first, you might even get the feel that the game is more of a visual novel due to all the dialog and story you’ll be reading before the action begins!

The actual gameplay is separated into various “cycles” (which are essentially weeks) when Trillion is sleeping in which you’ll train your “overlord” (the actual playable characters) in order to fight Trillion, or “Mokujin”, which is a wooden dummy that you’ll fight after each cycle to test how strong you became (and if you are ready to face the real boss). Once the cycles end, you will fight against Trillion. The game asks that you train individual stats of your overlord using minigames – in which the outcome seems completely random – or that you enter a battle arena to fight some enemies. Each training session consumes half a day and fatigues the character. If you let your character get too tired, you’ll loose a few days before she can recover. Alternatively, you can use a training session to relax your character which consumes only one day instead of many. After that, you’ll have to scroll through another ton of text.


One of my biggest gripe with this game is how every aspect felt cryptic. For instance, there are hours and hours of casual talk between the different characters that doesn’t do much for the story, but then you have a fight with either Mokujin or Trillion, but feel completely surpassed by how unfair the fights are, and you feel like you are expected to understand how to inflict half a billion HP of damage to them. The first FIVE times I encountered either one of the super bosses, I was defeated before even getting NEAR them. I went back to the tutorials to make sure I hadn’t missed anything, but nope, there was nothing of interest there. A better balance between hours of reading characters interactions and a few seconds of tutorials for really complex bosses fights would’ve helped tremendously. At least each attack the bosses do have their layout printed on the floor grid so you can try to evade them. When you get close to, him however, there is so much going on at the same time that its virtually impossible to dodge all attacks.

Trillion: God of Destruction is a polished game. I liked its graphics, music and concept, but it unfortunately did not grab me. It’s a mix of several genres that didn’t win me over, but that doesn’t mean that those of you out there who are hardcover strategy RPG fans who also like to dab in a bit of romancing (it IS a Compile Heart developed game, after all) shouldn’t give this one a try on your PS Vita.


Ah Trillion: God of Destruction. You had me at Idea Factory International and Compile Heart. This RPG that mixes strategy with roguelike elements is definitely an interesting release, and it caught my eye ever since Idea Factory International announced it was going to be releasing it outside of Japan. As the name states, there is a God of Destruction called Trillion and, to do his name justice, he has a trillion hit points total. That. Is. A. Lot. Of. Zeroes. As someone who makes it a habit to find, fight and defeat the secret bosses of every game I play, the fact that the main boss is so crazy powerful and has so many hit points was definitely an intriguing idea that made me want to give it a try and review it for you.

Basically, every action you perform outside of the battle with Trillion is in preparation for said fight, and you better prepare properly because if you’re not ready and are destroyed in the fight, then your character is gone for good. When fighting against Trillion, if your overlord dies in the field, the death is permanent, so that means that you must train a new character from the beginning to take another swing at him. Trillion’s HP doesn’t replenishes between fights, so at least each time you damage him it goes towards depleting that trillion HP we’ve mentioned over and over.

Something I wanted to mention for battles is that they’re grid-based, and it is in battles that some of the roguelike elements come into play. Every time you move your character or perform an attack or action, the enemies will move, attack or perform an action, so as long as you don’t move you will have plenty of time to think outside the box to figure out the proper strategy for the battle at hand.


You can use the EXP you obtain to increase an overlord’s parameters or to learn new skills to aid you on your quest. Skills are split into two variants. Passive Skills are the ones that are always in effect, so you really need to focus on unlocking and balancing out the passive skills you secure because they can make a big difference in battle. Active Skills are the ones you have to activate and use. They require MP, and might have an area of effect to take into consideration in order for your to maximize their potential. Some skills will also have an added effect of moving your character after they are executed, so be sure to keep that in mind before you open yourself up to a world of hurt.

Another important option to consider is the Dark Black Smith. By visiting her you can strengthen your weapons or even add magic seals to them. The stronger your weapon, the more damage you’ll be able to inflict upon Trillion. How high can you aim? Well, you can upgrade and strengthen your weapon up to level 99. As for magic seals, these add a special effect to the weapon – you set these on the empty slots on your weapon, of which there are eight. At first you’ll only have access to one slot, and you will need to spend a lot of gold to unlock each of the remaining seven slots. The game will kindly give you enough money to boost your weapon’s attack rating once, as well as one magic seal to set on the empty slot you start with, so that you can get a taste of what to expect from this option.

This being a release from Compile Heart, I was expecting some sort of romancing option for interacting with the ladies in the game, and I was definitely in for a treat. There are “Affection points” in play, and they are obtained from interacting with the female characters in the game, either in conversations or by providing them gifts in exchange of their favor. You can give up to three gifts each day, and this will in turn change an overlord’s affection. Some items will have a greater effect over others, so be sure to use the gifts that go well with what a particular overlord likes!



Final Thoughts
Trillion: God of Destruction has a great premise: destroy a boss with a ludicrous amount of HP. However, the gameplay is certainly not for everyone since you must really like customizing and preparing for the big fight over and over again since the system as a whole is a bit repetitive and restrictive at first. If you’re used to exploring huge realms and searching every corner of a room for hidden treasure, then this game is not for you. If, on the other hand, the premise of doing everything you can to be strong enough to take on a massive boss with a trillion HP is something that makes you salivate just at the thought of it, then you are going to love this one!

[review pros=”Interesting idea – the boss has a LOT of HP
Lots of stat building and fine-tuning” cons=”Too many things to balance at once, which isn’t for everyone.
No exploration aspect” score=75]



Cost: $29.99

PSN Game Size: 3.2GB


This review is based on digital copies of Trillion: God of Destruction provided by Idea Factory International.