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[Review Revisited] Zero Escape: Virtue’s Last Reward

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Trapped with nine others in a dangerous game, you need to keep yourself alive, possibly at the cost of the other players. Are you ready to play the Nonary Game in Zero Escape: Virtue’s Last Reward?

While at the time of launch Zero Escape: Virtue’s Last Reward I wasn’t quite writing reviews yet, if I was this would have definitely been a game I would have covered. With its sequel coming out on Tuesday, I thought this would be a great time to revisit a Vita classic.

Zero Escape: Virtue’s Last Reward, which I will now just refer to as VLR, is a great take on the visual novel, adding some great gameplay mechanics in the form of escape rooms. The story is amazingly well told, leading it to places that I didn’t expect and giving me a good choose your own adventure feel.

One of the big plusses of the game are the characters, which are full of mystery. They definitely have secrets and your opinion of them will change throughout the game. The whole game is based on the Nonary Game or the Prisoner’s Dilemma: who will you ally or betray and how will you escape the game with your life intact. The escape rooms of the game are really well done giving you a good challenge while being fair. All the solutions can be found if you spend your time wisely exploring and finding the right clues.

VLR is a must-own Vita title. There are very few games like it that tell a great story and tie such great gameplay elements with some dread and fear as you play. Play this game.

If you are a long time PS+ subscriber you may already have on your account as it was a free title a few years ago. Check it out if so.


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