[Vita] MeiQ: Labyrinth of Death Review
Enter the Labyrinths and get your mechanical guardians ready as you need to restore light to the world. Battle through the four towers and check out our MeiQ: Labyrinth of Death review right here!
First, the winds stopped. Then, birds vanished from the skies. Finally, the sun set… And an eternal night fell upon the world. Itâ€™s up to you and your mechanical Guardians to make your way through the four tower mazes and set things in motion again in this challenging dungeon-crawling RPG!
1. Navigate challenging maps and puzzles in this first-person dungeon-crawler!
2. Pair your 3-person party with three different Guardians for a turn-based, dungeon-crawling battle system!
3. Unique Guardian robots can be customized even further with different parts and seeds to enhance their abilities!
4. Strategize attacks between your humans and Guardians and find the crack in your foe’s armor by exploiting their elemental weakness!
MeiQ: Labyrinth of Death – Promo Trailer
This is a double review for MeiQ: Labyrinth of Death by the_nmac and EdEN. This review represents what both had to say.
MeiQ: Labyrinth of Death is a cool new Vita RPG that gives an old school twist on exploration using a first person viewpoint. You play as Estra and you need to restore light to the world. You need to navigate the four towers and the deities within them using your guardians. Cool, twist on the standard RPG formula.
The game itself uses an old-school 1st person dungeon perspective. If you played Severed earlier this year it’s a very similar format with slightly less connectivity between the multiple towers. Basically, you are in a 1st person perspective. You can explore and your map will fill in as you progress. It will give you a good indicator of what sections you missed as you can see the outlines, helping find secrets. It also does some cool things within the towers to explore secret areas on floors you would have missed. Along the way in the dungeons you will find switches and locked doors, allowing you to explore them later.
The battle system of the game is super cool focusing on your giant mechs you can use in battle. They are powerhouses and you will use them most of the time for battling. Each mech has two arms that can have special attacks. Depending upon the two arms equipped as well you can have an even better attack using both of them. All of the golems are fully customizable as you find parts while exploring pull from the other mechs you can collect. This creates a unique system as you are constantly trying to make your mech the best. As a mage, you can also attack using your spells against the monsters. You want to pick your spots when doing this to not expose yourself, but depending upon the elemental weakness’s this could make the most sense sometimes.
You start only controlling Estra, one of the mages as you all descend upon the towers to be the first to restore light to the world, but as you progress through the game, you will be able to have up to 3 party members at a time, allowing for some very busy battles. As you explore the dungeons you actually run into the other mages and that is how the story unwraps. You have some that are friendly and others very adversarial as this is a competition for them.
Ah, MeiQ: Labyrinth of Death. This one certainly got to test my skills! I looked at the trophy list before I began to play, and noticed there were trophies for completing the game in three different difficulty settings. Since only Hard was available as the “highest” difficulty, I figured I might as well dive into the game while playing in Hard to prepare for subsequent harder runs. The game then politely killed my team during the first fight after a couple of rounds. So, yeah, the game did not lie when it said the Hard difficulty would be hard!
I then began to slowly traverse the first tower, learning what my Guardian robot could do in battle.You’ll probably struggle at first as I did, but be patient and give the game a chance. Once you manage to start leveling up by focusing on it one fight at a time, you’ll start to see the finely tuned gameplay mechanics at work. There’s a lot to explore in each tower, and every treasure chest you find is very valuable since the gems, weapons and items you find make a huge difference. At the start you don’t have much money to spend around, so any money you can save by finding treasure chests is appreciated.
MeiQ: Labyrinth of Death includes a full trophy list with a Platinum trophy at the end of the journey, and its’ one that will take you a while to get! You’ll need to finish the game more than once if you want to have that Platinum on your trophy list, so be ready! The list includes a nice mix of Bronze trophies with plenty of Silver and Gold trophies to bump up your overall score, but be warned that you’ll probably spend close to 5-6 hours playing before trophies start to unlock at a steady pace!
This was a really fun RPG using a very different exploration. The first-person dungeon crawler view really fits this portable RPG. We enjoyed the exploration aspect of the game and, for some reason, we also had fun with the grinding part of the equiation! The game’s story is also very engaging and the likable cast of characters will keep you coming back for more. After playing the game for our MeiQ: Labyrinth of Death review, we both recommend this fund portable release.
[review pros=”Fun exploration system.
Solid cast of characters.
Considerable challenge.” cons=”Platinum Trophy will take a while.
Grinding in dungeons is not for everyone.” score=85]