[PlayStation 4] Nex Machina Review
Nex Machina is a twin-stick shooter from Housemarque in which you must save people from the machines that are threatening humankind. Sounds interesting, right? Learn more in our Nex Machina review!
Nex Machina Trailer
As mentioned before, Nex Machina is a twin-stick shooter in the bullet hell shooter sub-genre. You must save humanity in this fast-paced arcade-style game, using different weapons, upgrades, and skills as you progress. Each section of a world takes a few seconds to complete, but in later stages, you’ll likely need more than one live to do finish each part. This isn’t an issue since you have a ton of lives when playing in Easy (unlimited continues) or Normal (99 continues) modes. Hard gives you only ten lives, so only the best of the best will be able to finish the game in that setting!
Destroying the many enemies in each sector isn’t your only goal as there are also some humans that must be rescued. They have limited health, so if you want to rescue them before it is too late, you must get to it as soon as you enter an area. If you want to 100% each level and want to rescue all humans, you could let yourself be killed since that instantly resets the current area.
I had fun with the game’s bosses since they were big, deadly and ready to sent thousands of bullets and smaller enemies your way. The first one was not that great, but from the second one and on, the bosses in Nex Machina were more than ready to destroy me if I so much as made a single mistake!
About the game’s look, I loved how the world is presented in a succession of geometric setting, as you swap from one face of a cube to the next one seamlessly. The soundtrack is also upbeat and gets you pumped for action. I tested remote playing this release on my trusty PlayStation Vita, and I’m happy to report that it works for most of the time. Other than using the secondary weapon, which is mapped to the R2 button, enjoying the game by way of remote play was a blast.
As for the game’s difficulty, the normal run felt intense for a first try. I’ve fallen back to payingon easy for a new run and loved playing through the campaign again, something that took me roughly 30 to 45 minutes since I had already learned the game’s basics and what the many enemies could do.
Nex Machina is a great release from Housemarque, giving us a solid twin-stick bullet hell release. I liked the geometric world, exploring each bite-sized area as I dodged plenty of bullets like there was no tomorrow and the soundtrack. All things considered, I still think that Super Stardust Delta (on PlayStation Vita) is still my favorite Housemarque release, but I definitely recommend you play Nex Machina!
PSN Game Size: 1GB
This Nex Machina review is based on a PS4 copy provided by Housemarque.