[PS4] Leaving Lyndow Review
Leaving Lyndow is a new game in the so-called â€œwalking simulatorâ€ genre in which you peacefully explore the island you grew up in. Learn more in our Leaving Lyndow review!
Leaving Lyndow is a walking simulator, which isnâ€™t a bad thing! Iâ€™ve enjoyed several games in this new genre, as they tend to look great, place a big focus on story and are relatively short and to the point. Youâ€™ll get to explore several areas of the island as well as the house you start in, which means that youâ€™ll end up completing the game in around two hours or so.
You play as Clara who is an explorer just like her father – she is about to go away on a three-year expedition. As you boot up the game for the first time, youâ€™ll find Clara is in her room, and youâ€™ll need to help her pack her suitcase. Once that is done you will allow you to say goodbye to all your friends and loved ones as you strike up a conversation or two.
You will explore your surroundings and learn a little bit more about Clara, her childhood, and her beloved family. As you explore each area you will get glimpses at the main characters childhood, which will allow you to better understand why Clara is who she is today. Clara’s mother is worried, of course, but she accepts what Clara has to do to continue growing as a woman.
During your time with the game, youâ€™ll get to explore very different locations, from vast forests to a local tavern. Youâ€™ll visit the docks, where youâ€™ll be able to see pretty far out in the sea and some gorgeous reflections on the water thanks to the great attention to detail by the team at Eastshade Studios. For the teamâ€™s first PlayStation 4 game, and first overall game, this is definitely a solid release!
I’m not going to say anything else about the game since I donâ€™t want to spoil its short story. The one thing I will mention is that I believe the characters could have used a bit more work since they clashed with the look and feel of the great outdoors. The look and animations of the NPC are the one part of the game that didnâ€™t click with me, but it wasnâ€™t a deal-breaker.
Dotted around the game world are sentimental letters from your friends and family that allows us to see how they feel about Clara, which I think is a nice touch. As for the gameplay, I want to mention to trophy hunters that they need to be aware of a couple of puzzles that are missable and that could force a second run. One of them is in the forest, so you should definitely find it before you take the boat that allows you to, well, leave Lyndow. As for the second one, keep your eyes open as you enter the area where the boat is located, or else youâ€™ll miss a mini-game you have to beat for a trophy.
Leaving Lyndow is a good first effort from the team at Eastshade Studios. I had fun with this short adventure, and I look forward to seeing what they do with their next project thanks to everything theyâ€™ve learned with the development of Leaving Lyndow. If youâ€™re a fan of walking simulators and are looking for a short but solid one to play, this one should be good to scratch that it itch.
This Leaving Lyndow review is based on a PS4 copy provided by Easthshade Studios.