[Beyond PlayStation] Gekido Kintaro’s Revenge Review
Gekido Kintaro’s Revenge is an old school 2D beat â€˜em up that was originally released on the Game Boy Advance a very long time ago. Find out how the Nintendo Switch version holds-up in our Gekido Kintaro’s Revenge review!
You play as Tetsuo who has been called to investigate some weird stuff going on in a farming village. Across five levels, Tetsuo will investigate the supernatural events in this far away location. Gekido Kintaro’s Revenge is not like a standard brawler where you have to defeat hordes of enemies one after the other and nothing more. For this one, you can go into buildings or caves, climb ladders, backtrack for a bit, take on some platforming elements, etc. Exploration definitely takes away from the repetitive nature of the beat â€˜em up genre, making this one a different experience.
You will be able to use combo chain finishers by setting up a correct chain of punches and kicks, which will take some practice to get used to but is definitely worth it since, as you progress, enemies will become tougher, and combo finishers will work in your favor. As with a lot of brawlers, you will pick up items such as food that can replenish a little of your health, but there are also items that will work against you, so be sure to check before you pick up something! You donâ€™t want to be affected by slower movement or reversed controls, right?
The number of enemies you will fight against is not what you would usually expect from a beat â€˜em up since for this one youâ€™ll be battling against four enemies max in each section. This is, in part, due to the limitations of the original Game Boy Advance, but I have to say I liked fights to be more self-contained and not have too many enemies on the screen since I never felt stressed or overwhelmedâ€¦ but once you reach a boss, you better be ready for a challenge!
Something I definitely want to bring up is that for Gekido Kintaroâ€™s Revenge you have the freedom to map the buttons on your controller to your liking, mapping your punch, kick, jump and run to any button you want. Accessibility features like this will open up the game to many more players who have a variety of issues that require buttons to be set up a certain way, which is definitely good news.
Since the game was originally released on the Game Boy Advance way back when, the version today made available on the Nintendo Switch offers you the chance to play the game in the original GBA resolution or in 16:9, so that you can select which option is best for you. What else is new in this version? Well, Naps Team has also added co-op to the mix, as well as new music, cutscenes, and two new gameplay modes: Survival, which has new stages for you to button mash your way through, and Relic Hunt, which is a roguelike mode where you explore procedurally generated dungeons searching for ancient relics.
If you love brawlers and are looking for a fun one on Nintendo Switch, then you should get Gekido Kintaroâ€™s Revenge right now! Naps Team has done a great job in bringing this Game Boy Advance up to speed with new content, new modes and a chance to mix and match the resolutions and music offerings for an entertaining experience. Fans of old school beat â€˜em ups are in for a treat!
This Gekido Kintaroâ€™s Revenge review is based on a Nintendo Switch copy provided by Naps Team.