[Beyond PlayStation] We. The Revolution Review
We. The Revolution is an interesting experience set during the French Revolution with a great art style. Learn more in our We. The Revolution review!
We. The Revolution from polyslash and Klabater places you in the shoes of Alexis Fidèle, a Judge of the Revolutionary Tribunal during the French Revolution. Your task will be to review case after case to pass sentence on each matter, as you decide which way your actions will lean into on the political spectrum. But before you get to choose over who lives and who dies, and if that is going to be of any benefit to you, your family, and your career, you should take on the game’s tutorial.
The tutorial will be presented in a rather peculiar way. You will receive a letter stating that your son started a fight. It seems that even though you’re a Judge, you’re also a bit of a drunkard who likes to gamble – information you’ll learn from the letter itself. The game will tell you that the letter, as well as other documents presented to you, will be added under the files section.
Your reputation will impact everything in the game, so you need to pay attention to where you’re standing in society. Factions, your relationship with your family members, the attitude of the audience, how right of a chance you will have of persuading other characters, all will be influenced by your reputation. You should check what your relation is to the common folk, as well as to the revolutionaries so that you can keep your head high and in its place – don’t forget this is the French Revolution we’re talking about!
You will get to ask questions to the accused based on the information you’ve obtained. You’ll need to find the correct links between the elements presented to you about a case so that you can unlock the questions that you will ask the defendant. Choosing a line of inquiry and linking it to the right category will be key. As you do this, you will have a limit on the number of mistakes you can make. If you don’t pay attention, you will end up locked out of being able to unlock more questions. You can also fall into a trap, so be sure to read all available information so that you can find the lines of inquiry that are irrelevant.
Something else to keep your eye on is the number of influence points you have for the day, as these are required for taking actions. Once you’re ready to make a decision, you will need to pay attention to how many influence points each action will require. For this particular case, the issue is that your addictions are not a secret anymore, and it is because of this that other kids have bullied your son. One of the kids’ parents is probably the one spreading these rumors, so what are you going to do? Ignore the whole thing? Or perhaps you will try to intimate the parents so that they know how they’re trying to mess with?
For actual cases after the initial tutorial trial with your son as the accused, you can see how your verdict will impact how each faction feels about you, so you will need to keep this in mind since playing to what the factions expect can bring good things for your career. On the other hand, if you do this, you might lose the favor of your family members who will start to see that you’re not really caring about justice and doing the right thing, but of advancing your political career, no matter the cost. You will eventually be required to complete a report as proof of your understanding of the case, so be sure to pay attention to the information you obtain – or perhaps use an influence point to obtain the help of your mentor.
You will also have to decide what your actions will be for when you are not presiding over a trial. Will you go out to drink and gamble, thus showing others that the rumors about yourself were true? Or will you call it a night and go home to spend some time with your family? Go home, and you’ll be able to decide how you’ll be spending your time with your family at the house. Each action you take will affect the other members of your family, so you’ll need to balance your choices as to not alienate any member… or do you? A blue glow around a family member means your decision will affect him/her positively, while a red aura means you will be losing points with that person. As a heads-up, you should certainly pay attention to the youngest son, since he will influence other family members and make them like you a bit more.
One complaint I do have about the game is that the font used for the game is tiny, and there is no option to change its size. You will need to play close to your TV when taking We. The Revolution for a spin in Docked mode, or else you won’t be able to read much of the information. Things are not better when playing this one in Portable or Tabletop mode, but at least you can quickly bring the system closer to you to be able to see what is going on.
We. The Revolution is unlike any other game on Nintendo Switch. Balancing your time and actions in court with the decisions you take away from the bench proves to be a tricky predicament, since the decisions you make will affect all of your family members, and the judgments you pass in court will affect not only them but society as well, and if you’re not careful you might find yourself in the wrong side of history with a one-way pass to the lovely guillotine that was recently built.
This We. The Revolution review is based on a Nintendo Switch copy provided by Klabater.