[PlayStation 4] Reed 2 Review
PXLink and Ratalaika Games are back with Reed 2, the sequel to Reed Remastered. Find out if it’s worth it in our Reed 2 review!
Following up on the first game, in which you ended up rebooting the system, you start this sequel in front of a computer. It tells you that the reboot failed and that it can’t help you anymore since it doesn’t exist. The only way to try and save this world is to take the flash drive it gives you, which contains the backup files, and take it to the developer. You’re the only one who can do it, and this is how things take off for Reed’s new adventures.
If you haven’t played the first game, the controls are pretty easy to pick up. You move with the left analog stick or the D-Pad, and jump with the X button, with the possibility of doing a double jump as well. To complete a level, all you have to do is to collect the information cubes in the level and then reach the door that will open up after grabbing the last one. Although that sounds simple, there will be lots of obstacles in your way to prevent you from doing so.
At first, you’ll only have to avoid spikes on the floor, but as the game progresses, you’ll encounter deadly spinning blades, with some even coming in and out of floors and walls. You’ll also have to play around with falling platforms and arrows that shoot out of statues. If you die at any point in the level, you’ll have to restart, so there is absolutely no room for mistakes. The game features the same pixel art style the first game had, so there isn’t any major update from that point of view for the game – although the first one was a remastered version of the original Reed, which used the new art style of the sequel.
Just as the first game did for me, I ended up with mixed feelings with this one. Unfortunately, the reasons are pretty much the same because the game offers the same overall gameplay as the first one, apart from the number of cubes to collect for each stage. The good part is that the levels are relatively short, so even if you die, you’ll quickly be back in action to try to give it another go. On the other hand, it felt as if the dev purposely made parts at the end of the levels trickier to make sure you have to start the level.
Fortunately, the Platinum is easier to obtain than in the prequel. All you have to do is to complete the first 29 levels and make sure you find the hidden levels and hidden characters that appear in some of those levels, and a new Platinum will be yours. If you have a Playstation Vita, a single purchase will give you the PS4 and Vita versions, and each game has a separate Platinum trophy ready for you.
Final Thoughts
Reed 2 ended up being a bit of a disappointing experience for me, mostly because it was too similar to its prequel. If you liked the previous game, then you’re definitely going to love the sequel. Trophy hunters will get two Platinum trophies for their efforts, which will be great since it’s only $4.99.
Disclaimer
This Reed 2 review is based on a PlayStation 4 copy provided by Ratalaika Games.
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