[PlayStation 4] Radio Squid Review
In retro game Radio Squid from eastasiasoft and Pixelteriyaki, your goal will be to reach the depths of the sea to lift your curse. Learn more in our Radio Squid review!
A young squid has been cursed! Now it’s up to you to lift the curse by reaching the depths of the sea with plenty of coins at the end! Explore deep sea floors while taking care of your enemies by utilizing the power of the siren song!
In Radio Squid, you must go through a handful of levels. Each containing a few rooms to complete, all while getting rid of every single enemy there is to open the path ahead. The main gameplay mechanic involves your character – a squid – firing automatically in the direction you point it the arrow around it.
Each room contains a musical symbol that you must collect before you can start to fire. Your first objective in each room is thus to reach that symbol without getting hit that much. There’s a slick mechanic in which as long as there are enemies in the room, the sides are locked, and exiting on one end will make you appear on the other side. Being honest, I spent a few moments really confused about how to play this game because I didn’t realize until quite later that the squid was auto-firing following the beat of the soundtrack!
I already mentioned that firing is done automatically, and once a direction is pressed, the squid is in auto-fire mode. Not only does the squid auto-fire at all times, but the bullets are also bouncing back from the walls of the very small rooms in which you are – and are as deadly as the enemies’ attacks! I really didn’t like that I couldn’t take a breather to analyze the enemies’ patterns because my automatic attacks were ricocheting back. This is why the game involves some extra trial and error, and why you might not be able to finish the game in one go.
As for the presentation, the game is a monochromatic game akin to what the Game Boy used to render back in the day. You can go into the game’s menu and customize the colors that will be used during your adventure. There’s also a sound test at the menu so that you can check out the different songs of the chiptune soundtrack, some of which are quite catchy.
As for the trophies in Radio Squid, they are related to the standard progression through the game, and you won’t have to play all of the levels to be able to unlock all trophies. As long as you pay attention and complete all levels leading up to and including the third boss, then you’ll be good to go. As long as you manage to adjust to how your squid will auto-fire in time with the beat, then you’re going to be making some progress towards adding a new Platinum trophy to your collection. You’ll be making some progress with each try since you’ll be able to save your progress at the first stage after a boss fight.
Should you buy this game? I liked the game old-school Game Boy style monochromatic presentation, but the auto-firing and the ricocheting bullets are not going to be for everyone. The game is out now on PlayStation 4 at a low budget price, and depending on your skill level, you could have a new Platinum trophy in less than an hour.
This Radio Squid review is based on a PlayStation 4 copy provided by eastasiasoft.