[PlayStation 4] Two Parsecs From Earth Review
Two Parsecs From Earth from ABX Games Studio and Ratalaika Games is a Metroidvania set on an alien planet in which you play as a a robot trying to restore its broken ship. Check our Two Parsecs From Earth review!
Robot Z3-L1â€™s ship has crash-landed on an inhospitable planet called Dimidium filled with alien landscapes and hostile surroundings. To escape and return home, Z3-L1 (/zeli/) must gather clues, gain powers, and discover artifacts needed to fix a space ship. Explore the planet in this Metroidvania-style exploration game where the environment is your enemy!
In Two Parsecs From Earth, you are taking control of robot Z3-L1 as he crash-landed on a hostile planet. Your goal will be to help our friendly robot recovering his lost packages and batteries to restore his ship power.
Being a Metroidvania, the gameplay is progressing through the different screens. You’ll have to evade enemies, perform perfect jumps and recover the lost crates as you advance. Z3-L1 was not made for combat, so every time he touches something that he shouldn’t, he’ll die. You read that right: one-hit kills. Luckily, the game automatically saves every time you change screen, and when your character dies, you’re back at the beginning of the said screen.
The game’s difficulty isn’t extremely high but you’ll die over and over again on each screen until you can get past through it. Like I mentioned earlier, a single hit or missed jump will kill the robot, and as you progress, you might realize that you’ll become stressed in order to succeed in jumps you’ve been having a tough time going through. Personally, it had been a while that I hadn’t played a game that made me as stressed when jumping in this game.
The dialogue is mostly funny and doesn’t take itself seriously. It begins by mentioning is that the robot has a broken leg, mentioning that this is convenient for tutorial purposes. I liked the writing of the different sequences which felt refreshing.
I liked this game’s presentation, the landscapes are beautifully made, and the background soundtrack was good to listen to either. I also liked the unuseful feature that allows you to zoom in to watch the backgrounds and environments.
As for the trophies, this is a game that can be Platinumed in 2 to 4 hours if you’re going “blind”, but if you take a guide to assist you, then you can definitively achieve this trophy in roughly 1 to 2 hours. Although this is a quick Platinum, I thought that this game was harder than most Ratalaika releases mostly due to the one-hit-kill mechanics.
Should you play this game? If you’re looking for a Metroidvania that can give you a Platinum trophy under 2 hours but is harder than most Ratalaika releases, then this game is easy to recommend. I liked the game’s presentation and the gameplay but if you want the most efficient run, you’ll definitively need a guide to get through this game.
Here’s a Trophy guide to help you with this game, in case you need it.
This Two Parsecs From Earth review is based on a PlayStation 4 copy provided by Ratalaika Games.