[PlayStation 4] Undead Darlings ~ no cure for love ~ Review
Does Undead Darlings ~ no cure for love ~ has what it takes to crawl out of the darkness to survive in the post-apocalypse? Find out in our Undead Darlings ~ no cure for love ~ review!
Announced back in 2015 alongside a Kickstarter campaign, Undead Darlings ~ no cure for love ~, is one-part dungeon crawler, one-part RPG, one-part visual novel. The game didnâ€™t manage to reach its funding goal, but the indie dev carried on working on it. Developed by Mr. Tired Media and published by Sekai Games, Undead Darlings is a fun, tongue-in-cheek experience. From the self-referential writing style, oddly charming profanity, and stylish character design, this game certainly has charm to spare. Butâ€¦ is there enough meat on the bones of these zombified characters to make this a game worth experiencing?
The adventure beings with your character, Reginald (Reggie) Happenstahnce, waking up from a drug-induced nap/coma. He is greeted by his neighbor Pearl, who comes to wake himâ€¦ but seems a little pale and has lots of bandages on her arms. It turns out that the zombie apocalypse has begun, and Pearl has been turned into one of the living dead! Thankfully, some zombies have managed to retain some of their humanity. A cryptic note left by Reggieâ€™s father is the catalyst that forces Reggie and his growing group to seek out a cure and get it to the appropriate authorities.
I say Reggie and his growing group because there is a slew of characters that will join you on your adventure. Each one of them brings their own unique personality to the experience. While I usually worry that any of the visual novel experiences devolves into a bunch of cheesy writing and clichÃ© experiences, the way these characters are written, with well-developed backstories and relationships, is a breath of fresh air. The writing is solid, and I found myself lingering in each of the available conversations to learn more about each character.
The dungeon crawling aspect of Undead Darlings plays out the way youâ€™d expect. You explore an area, fill in your map (which you can pull up with the Square button), and encounter both random and set encounters. Combat plays out with all the tropes you expect from a turn-based RPG. Youâ€™ll have regular attacks and skills to use, and HP and SP gauges to manage, all while fighting a nice variety of enemies. Crows, zombiesâ€¦ zombified Humpty Dumpty-looking weirdos?! Sure, why not! Combat in the game can be very difficult at times, especially in the early chapters, but if you learn the basics, it will all soon click. Where this gameâ€™s combat differs, adding to that overall difficulty, is in its loot and equipment systems.
Weapons in Undead Darlings will degrade as you use them. Getting flashbacks of losing too many good weapons in games like The Legend of Zelda: Breath of the Wild? Well, then Undead Darlings may not be the game for you. The loot system is very reminiscent of survival horror games. This fits with the gameâ€™s setting since it involves a zombie apocalypse that has led to the end of the world. Your inventory is very limited at the start of the game and having to balance holding onto recovery items and extra weapons do add a layer of difficulty you rarely see from this type of game.
Undead Darlings ~ no cure for love ~ is a cheeseball good time. The witty and self-referential writing, almost fully voice acted, adds a layer of charm to a relatively deep dungeon-crawling turn-based RPG experience. The visual novel aspects are well-thought-out, scattered through the journey, and add to the overall narrative. Some rough edges in the performance and the frequent presence of loading screens does detract a bit from the overall experience, and the degrading weapons and steep difficulty are certainly not for everyone. Undead Darlings ~ no cure for love ~ is available now on PlayStation 4 with a $39.99 asking price.
This Undead Darlings ~no cure for love~ review is based on a PlayStation 4 copy provided by Sekai Project.