[Nintendo Switch] Jiffy Review
Jiffy from Nitin and Lone Wolf Technology is a retro-styled action-platformer on Nintendo Switch. Learn more about it in our Jiffy review!
In retro-styled action-platformer Jiffy from Nitin and Lone Wolf Technology, you’ll be controlling a square-ish character as you explore 44 challenging levels, battling against the many enemies on your path, as well as against five bosses. There’s also the option of playing the game’s Endless Mode, in which you’ll take on endlessly procedurally generated content. And then we have Battle Mode, which places you inside of a room and has you fighting against an endless rush of enemies as you try to survive for as long as possible.
You’ll be controlling your character with the left analog stick or the D-Pad, jumping with the A, B, X, and Y buttons. Pressing any of these buttons again while you’re up in the air will allow you to attack downwards in order to damage enemies, as well as give you a tiny bit of extra time after each shot. You have a set amount of ammo to use for each jump, which you can check at the upper left corner of the screen. It is there that you can also check your hit points. Once they run out, you’ll have to restart that stage. You can customize your experience by changing the extra color that will accompany you during your journey, along with the constant use of black and white. You can set this additional color to red, green, blue, or grey.
Enemies can be defeated either by shoot at them or jumping on top of them unless they’re of the spiky variety. If that is the case, be sure to shoot right away and destroy them, because if you land on top of them, it’s going to hurt! Stages are on a timer, so you can’t just take things too slowly, or else you’ll lose and will have to restart the stage. This is not an issue until you’re at around, say, stage 18, when the 99 seconds you get to complete the level can start to feel a bit of a tight window.
Every now and then, you’ll run into a boss battle where things are different. You’ll be fighting in a single-screen arena-style setting and will need to shoot at the boss to be able to defeat it because jumping on top of its head will only end up damaging you. The more extra hearts you have on you when you enter a boss fight, the better your odds of being victorious since you’ll first need to learn its movement and attack patterns, which means that odds are you’ll be hit once or twice before you can find a strategy that works.
If you’re looking for a retro-styled 2D platformer with an old-school twist that will remind you of a long-gone gaming ae, then Jiffy might scratch that itch. It’s only a couple of bucks, and it definitely offers more than enough platforming action for the asking price.
This Jiffy review is based on a Nintendo Switch copy provided by Lone Wolf Technology.