[Nintendo Switch] Tandem: A Tale of Shadow Review
Tandem: A Tale of Shadow from Monochrome and Hatinh Interactive is a dreamlike puzzle platformer on Nintendo Switch. Learn more in our Tandem: A Tale of Shadow review!
Tandem: A Tale of Shadow from Monochrome and Hatinh Interactive is a dreamlike puzzle platformer on Nintendo Switch. You’ll work on solving the mystery of the disappearance of magician Thomas Kane. After a cutscene in which Emma sees teddy bear Fenton fall from a carriage, your new adventure will begin. You will start your journey as Emma from a top-down perspective as you explore each location in a world that has been clearly been inspired by the work of Tim Burton, Conan Doyle, and Jules Verne. It’s a charming yet creepy looking experience that will take you a handful of hours to complete.
You’ll control Emma and Fenton with the left analog stick or the D-Pad, running with Emma by pressing and holding down the B button, and jumping when controlling Fenton. You can switch between Emma and Fenton with the L and R buttons. When controlling Emma, the world will be colorful yet dark and creepy. When taking control of Fenton, everything will change into a misty black and white presentation. You can also use the Y button to interact with things, which is useful for opening a door or two that might be in your way, or for pushing or pulling a block as needed.
Since Fenton moves around in this world of shadows, you can take advantage of it by setting up at the right spot to cast a shadow with her lamp that could, for example, create a platform for Fenton to walk over. Just be careful of how you place the shadows that Emma’s lantern can cast, or else you’ll leave poor Fenton trapped in them, unable to move! Sometimes your lamp will go out, or you might end up with a dirty lamp that can’t shine the light needed to cast shadow for Felton to move around, so you’ll have to find out another way to solve those particular sections.
Stages start of at a bite-sized nature, since they’ll act as a tutorial to teach you the basics before new elements are introduced. You’ll be activating switches with Fenton to help Emma carry on, as you collect crystal shards that will open up new stages. Soon you’ll find some spiders with a wide vision range that will rush at Emma, forcing you to try it again from the last checkpoint you activated. Rays of light will start to cut through the shadows you cast, forcing you to be extra careful with your platforming. Dark fluids will be released onto pipes so that Fenton can walk over them while Emma casts new shadows over the pillars that carry the liquid.
Tandem: A Tale of Shadow is a pleasant puzzle game that mixes a top-down view for Emma while giving you a different 2D perspective for Fenton’s platforming sections. As you push and pull objects, activate switches, and use your lamp to create shadows for Fenton to help you complete each stage, new elements are introduced at a steady pace, to keep this experience feeling fresh from start to finish. Tandem: A Tale of Shadow is out on Nintendo Switch with a
This Tandem: A Tale of Shadow review is based on a Nintendo Switch copy provided by Hatinh Interactive.