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[PlayStation 5] Metal: Hellsinger Review

[PlayStation 5] Metal: Hellsinger Review
  • On October 13, 2022

Metal: Hellsinger from The Outsiders and Funcom is a 3D rhythm first-person shooter on PlayStation 5 with a solid soundtrack. Learn more in our Metal: Hellsinger review!


Metal: Hellsinger from The Outsiders and Funcom is a 3D rhythm first-person shooter on PlayStation 5 with a solid soundtrack. You’ll take on the role of The Unknown, an entity that is part human and part demon who is obsessed with vengeance. Go on a journey that will take you through the fiercest domains of Hell as you destroy the demon hordes set loose to defeat you so that you can battle against The Red Judge. But before you get that chance, you’ll have to defeat its Aspects – fragments of its power and essence.

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The game can be played in one of three difficulty settings: Lamb, Goat, and Beat. For Lamb, encounters will be less dangerous, and you’ll have three Resurrects available, all while the beat matching is a bit more forgiving. Goat is the standard difficulty setting, and it gives you only two Resurrects in case you make one too many mistakes. Beast will considerably ramp up the challenge, with deadly enemies and no Resurrects to fall back on. You’ll have to pay attention to the beat so that you can keep your streak going.


You’ll move with the left analog stick and control the camera with the right one. You can dash with the L1 button, attack with the R2 button, and equip your primary and secondary weapons with the Triangle and Square buttons. To reload, press the Square button. You can jump with the X button to avoid attacks and hazards. Once you’ve filled up the Ultimate bar, you’ll be able to use your Ultimate attack with the L2 button. Glowing enemies are vulnerable, and they can be defeated by pressing in on the right analog stick to unleash a Slaughter, which will also reward you with some healing shards. The R1 button will allow you to alternate between Paz and Terminus, with Paz allowing you to attack from a distance and Terminus being more of the melee variety.

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At the top center of the screen, you’ll notice a counter. This is your Fury multiplier. Fury will increase when you perform actions on the beat. By performing an action with a Perfect rating, your Fury will get a good boost. You can also collect a Fury boost, which will send your Fury multiplier into overdrive all the way up to 16x! This is when the vocals for the song for that level will kick in. Keep your streak going to increase your score as you headbang to each song, and deal extra damage by landing attacks in time with the beat.


On that note, the soundtrack is an interesting one since it has been created specifically for the game by composer duo Two Feathers, with vocals by Björn Strid (Soilwork), Tatiana Shmayluk (Jinjer), Serj Tankian (System of a Down), Matt Heafy (Trivium), Mikael Stanne (Dark Tranquility), Dennis Lyxzén (Refused and INVSN), Randy Blythe (Lamb of God), Alissa White-Gluz (Arch Enemy), and James Dorton (Black Crown Initiate). That’s quite the lineup! The better you play and the higher your Fury, the more elements of a song you’ll get to listen to. As mentioned before, the lyrics will kick in once you hit 16x.

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As you complete each level and based on your performance, you’ll unlock Torments. There are trios of special missions for each stage that won’t take long to complete as long as you follow the instructions! You could, for example, need to defeat X number of enemies while your weapons change automatically whenever you beat an opponent, defeat enemies on the beat, or do so while not being able to heal your wounds… but at least the damage you deal will increase depending on how low your health is. Complete a Torment with a three-star rating, and you’ll be rewarded with a Sigil, which you can equip to boost your character. Complete other Torments with a three-star rating, and you can boost said Sigils!


The good news for trophy hunters is that the game has a full trophy list with a Platinum trophy and that there are no missable trophies! The list includes 11 Bronze trophies, 11 Silver trophies, and 6 Gold trophies. Given the inspiration drawn by the game from heavy metal and its imagery, I was expecting the trophies to reflect this, and they don’t disappoint. You’ll find trophies such as Breaking the Law, No Rest for the Wicked, For Whom the Bell Tolls, Highway to Hell, Raining Blood, and more. As for the objectives, they include examples such as defeating each Aspect, reaching a hit streak of 10, 20, 35, and 50 hits, completing a Torment, defeating a ton of each enemy type, defeating 8 enemies in 4 seconds (make good use of your Ultimate!), clearing a level by only using Paz, or defeating an Aspect with a melee attack from Terminus. If you want some help, you can check out this Metal: Hellsinger Trophy Guide.

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Metal: Hellsinger offers a fast-paced 3D rhythm first-person shooter that’s a lot of fun to play as you take on each of the different stages and beat the Aspect at the end of the level while working on some Torments here and there to boost your character, all while listening to a great soundtrack from Two Feathers with vocal performances from a ton of excellent metal singers. And on top of all that, everything is narrated by Troy Baker, which is always a plus. Metal: Hellsinger is out on PlayStation 5 at a $39.99 price.

This Metal: Hellsinger review is based on a PlayStation 5 copy provided by Funcom.

Review Overview

A fun rhythm FPS with a solid metal soundtrack