[PlayStation 4] Legendary Heroes Review
Legendary Heroes from QUByte Interactive and Solaris Mobile is an offline MOBA-like game on PS4. Learn more in our Legendary Heroes review!
Hello everybody! I hope the start of 2023 has been good to you so far. This time around, I have a completely different type of review for you. This time it’s a team-based arena game. On offline team-based arena game. Does not having multiplayer hurt this MOBA-style experience on PlayStation 4 from QUByte Interactive and Solaris Mobile? Let’s dive in and find out!
Legendary Heroes feels like a mobile game that seems as if it was designed as a free-to-play experience with microtransactions… and that’s actually the case for this mobile-to-console port. As per the game’s store page: “The greatest battle of all time has begun. Heroes from all universes have been summoned to show their power and prove which team is best!” Spoilers: I’m not impressed by what this game has to offer.
MOBA games are of an online nature, so having a real-time RPG/strategy game with MOBA elements as a single-player offline experience is certainly a choice. You’ll be joined by an AI team, and along with your team of bots, you’ll take on a group of AI-controlled bots. So no, this is not an online multiplayer experience. However, there are some weird free-to-play gameplay mechanics in place. For example, when you win a match, you earn a treasure chest. There are three slots for chests that you win. To unlock them, you have to wait ten minutes. You get coins and cards as your reward. The goal of each level is to destroy the other team’s towers in order to win the match. The premise is as simple as that, and there is no story. It is purely gameplay based. Beat a level, get some treasure chests, wait ten minutes play another level, unlock the chests, and rinse and repeat.
There is one glaring problem with the game. I found the game extremely easy until about level 12, when the challenge began to really set in. I was only level 3, and the enemies were well above that. I was puzzled why my team wasn’t leveling up, and then I figured out: the only way to level up is via the cards you earn randomly in chests! Unfortunately, the RNG is stupidly high. So if the character you are using has 2/4 cards, then you need another two cards to level up that character. There is no other way of leveling up your character except by playing through earlier easier levels and hoping for the best.
Another issue is the controls, which are very poorly optimized. Navigating menus within the game could have also used a bit more cooking time. The use of melee attacks and spells has issues with latency. Press a button to swing a sword, and it will be reflected on the screen a few seconds later. The gameplay as a whole is not very fluid. The hit counter is the most inaccurate I have seen, and that is if the controller lets you put in a hit or two in a row!
Money should be no object, as you earn a ton of money in-game. For each run you complete, you also get to purchase buffs, weapons, armor, and healing, to name some examples. So for five bucks, you do have a lot to do, even if the action ends up feeling a bit repetitive due to the lack of an online multiplayer component. There are a lot of downsides to this one and some minor pluses, and it all depends on what you want from a budget release. Legendary Heroes is out on PlayStation 4 with a $4.99 asking price.
This Legendary Heroes review is based on a PlayStation 4 copy provided by QUByte Interactive.