[Nintendo Switch] Seven Doors Review
First-person escape room puzzler Seven Doors from SOEDESCO and Indigo Studios is ready for you on Nintendo Switch. Check our Seven Doors review!
It is the start of March, and Spring is on the way- I can’t wait for the warmer weather! But as I wait for that, it’s now time to bring you a review for a great Nintendo Switch game I think you’ll love. Seven Doors from SOEDESCO and Indigo Studios is a short, budget release on Nintendo’s console. You’re looking at around a couple of hours at most to beat this game, which is not a bad thing! I would also like to note that it is best to play the game while in Docked Mode if possible because the game is very graphic-intensive, and it will quickly eat up your console’s battery if playing in Portable or Handheld Mode.
As the title suggests, there are seven rooms, and the goal is to figure out how to open the door to escape and move on to door two and then to door three so that you can get all the way to the final seventh door. As you can probably guess, the rooms get more difficult as you progress through the game. The first door I entered was kinda the most simple, but it was by no means easy. I think it took me about 20 minutes to figure it out and escape the room, but how hard the first room feels really depends on how good you are at games like these. I like escape room type games, so once things clicked, the other rooms felt a bit easier to sort out.
The very moment you enter the first door, as simple as it may be, you are totally, completely, and utterly on your own. There are no hints, no clues, and no holding hand. You need to find what puzzle you need to solve and then figure out how to solve it. The challenges in all seven rooms are completely different. Some will be logic-based. Others may be a type of riddle. Thanks to this, the experience manages to feel fresh. There are also additional rooms to have fun with after you complete the main seven rooms, which adds some extra gaming time on your end and a nice incentive to complete the main game so that you can then take the extra rooms for a spin. Just check the main game menu and have a go at it!
The graphics are absolutely stunning, the best I have seen on the Nintendo Switch in a while. They were almost photorealistic, which explains why Seven Doors eats your battery for breakfast if you are playing the game in Portable or Tabletop Mode. For example, when I started to play the game, I took it for a spin in Portable Mode. My Nintendo Switch battery was at 60% battery when I started to play, and that was completely depleted within 40 minutes.
Seven Doors is a great-looking and fun escape room budget release on Nintendo Switch. It’s a bit intensive on the console, so playing in Portable or Tabletop Mode will quickly drain your battery. You’re going to get around 2 hours of gaming at most from this one depending on your experience with escape room games. Seven Doors is out on Nintendo Switch at a low price of only $4.99.
This Seven Doors review is based on a Nintendo Switch copy provided by SOEDESCO.