Image Image Image Image Image Image Image Image Image Image | May 19, 2024

Scroll to top


No Comments

[Nintendo Switch] Empires Shall Fall Review

[Nintendo Switch] Empires Shall Fall Review
  • On April 26, 2024

Empires Shall Fall from Weird Penguin Games and BD Games is a new turn-based tactical game set in a dieselpunk world. Learn more in our Empires Shall Fall review!


Empires Shall Fall from Weird Penguin Games and BD Games is a new turn-based tactical game set in a dieselpunk world. It’s a game that pays homage to the beloved Advance Wars series, which last year received a compilation thanks to Advance Wars 1+2: Re-Boot Camp on Nintendo Switch from last year. Because of this, it’s a game that will make you feel right at home if you’ve played any of the games in the beloved Advance Wars franchise or some of the other releases it has inspired, such as Wargroove and its sequel – the aptly titled Wargroove 2 – or the very fun Tiny Metal.

You’ll be choosing between two factions who are part of the Great War: the Blue League and the Black Empire. It’s up to you to decide if you’ll join forces with the holy quest of conquest and justice of the Blue League or go with the more aggressive war-waging Black Empire and their thirst for power. The game offers three story campaigns for you to dive into, with some boss battles sprinkled along the way.

Empires Shall Fall Review - 1

You’ll first be playing through a Prologue in which, along with learning more about the world of Empires Will Fall, you’ll also get to learn the basics of gameplay. With this one being inspired by Advance Wars, you probably have a good idea of how the gameplay loop will go. You’ll move a cursor over the battlefield with the left analog stick or the D-Pad and will select a unit with the A button. You can then choose where to place it within its movement range and can attack an opponent if you want to. There’s also the option of playing using the console’s touchscreen when not in Docked Mode.


You can check a unit’s description, movement range, attack power, attack range, vision, armor type, and value, as well as what units it’s effective against or vulnerable to, by moving the cursor on top of it and pressing the X button. This can be done for both friendly and hostile units. You can also activate the Danger Grid by pressing the Y button and selecting it from the menu or pressing in on the left analog stick. This will let you know where it will be dangerous to place one of your units since you’ll be within reach of one or more of your opponents.

Each unit’s health is directly tied to how much damage it can deal when attacking or counterattacking. If there’s no number on a unit, it’s at full health. If it’s been damaged, you’ll see a number on it from 1 to 9. Each full value represents roughly 10% of their overall health. Before attacking, you can see an estimate of how much damage you’ll be able to deal and how much damage your unit will receive so that you can make an informed decision.

Empires Shall Fall Review - 3

Something to keep in mind is that some of your units can and will end up running out of ammo as they take on the opposing forces. Because of this, you need to make the most of units such as Trucks, which can not only deliver new ammunition to your troops but can also transport infantry to the battlefield. Units can deal light, medium, heavy, or universal damage. Light attacks are effective against units with light armor. That, as expected, means that medium and heavy attacks are effective against medium and heavy armor, respectively. As for universal, as its name suggests, it can deal damage against all armor types. All damage types, except for light, will use up ammo.


You have the option of choosing additional equipment for your units to upgrade them as you progress through each story campaign. You can’t select both upgrades in one row, so you must choose wisely based on your playing style. Take, for example, the Rifleman unit. You can choose between Disarment, which destroys a single ammo point of the enemy after an attack, or Group Defense, which makes the unit receive 18% less damage if there’s an ally nearby. The Marauder can choose between Assault Gear, so that, at full health, it deals 12% more damage, or Siege Gear, so that the unit takes 18% less damage when at full health.

Another important element to consider is the Barracks and Factories structures. You can spend money at them to recruit new units for your army so that you can gain the upper hand. But to do this, you’ll first need to capture neutral buildings or those under the control of your opponents. Each building under your control will grant you a set amount of money so that you can plan accordingly and decide if you want to recruit several basic units or save up to get a more powerful yet costly unit for your cause. You can place a unit on a captured building to have it regain 20 health at the start of the next turn but do know you’ll be charged a fee for this valuable service.

Empires Shall Fall Review - 4

Once you get the hang of things, you can visit Editor Mode and work on creating your very own maps to play. Choose the name for your new map – with the default being, well, New Map – and decide on its width, height, and player count. Once that has been taken care of, you can use the available tools to select the available terrain, units, and buildings, as well as how many players there are going to be. Add roads, mountains, and forests here, and maybe add some sea over there. Perhaps you want to have several buildings to capture but only a few buildings for recruiting new units. What will you create?


Weird Penguin Games is very much aware of how, sometimes, when games go from PC to consoles, things look on the small side, be that text, the user interface, or the action itself. They’ve accounted for this and made the user interface and text size feel just right on Nintendo Switch when playing at home in Docked Mode or on the go in Portable or Tabletop Mode. Along with this, they’ve also added an option to increase the zoom on the map when playing so that you can always be on top of things and ready to – hopefully – make the right call. If you’re on the go, you can tap on the console’s screen, and the UI will immediately scale and zoom in, which is a nice touch. You can also choose the battle speed, game speed, and CPU speed and show or hide battles to change how long each fight takes to complete. And if you need to zoom in a bit more on the action or zoom out to get a better look at the battlefield, you can do so by pressing the ZL and ZR buttons as needed.

Empires Shall Fall Review - 2

Empires Shall Fall is a new turn-based tactical game set in a dieselpunk world. As you join one of two factions – the Blue League or the Black Empire – you’ll control various units as you try to make the most of their strengths and weaknesses. It’s a game that pays homage to the beloved Advance Wars series with a more bite-sized experience with three story campaigns to play through. Empires Shall Fall is out on Nintendo Switch with a $12.99 price tag.

This Empires Shall Fall review is based on a Nintendo Switch copy provided by Weird Penguin Games.

Review Overview

Can the Blue League and the Black Empire survive against the alien threat?