Category: Interviews
[PS3Blog.net Interview] Out Of Bounds Games For Laser Disco Defenders
August 8, 2016 | EdEN | One Comment
We’re currently doing a review for Laser Disco Defenders on PlayStation Vita, so we got in touch with the game’s developer to talk a bit about the game and it’s release on Sony’s portable console.
PS3Blog: Hi! Welcome. Good to have you with us for this interview. Care to get us going by introducing yourself to our audience?
My name is Alexander Birke and I run the small game company Out Of Bounds Games based in Bristol, UK. I have worked in the games industry for about 5 years as a programmer and game designer, but always wanted to have my own studio and create my own games driven by novel game mechanics. A dream that became a reality last year and has now culminated in Out Of Bounds’ first release.
[PS3Blog.net Interview] Gareth Noyce on Lumo
April 21, 2016 | EdEN | One Comment
Lumo is making its way to PlayStation Vita and PlayStation 4, so we got in touch with developer Gareth Noyce to discuss this particular project.
PS3Blog: Hi! Thank you for joining us today. Could you please get us started by telling our readers a bit about yourself and your work?
Hi there! My name’s Gareth Noyce and I’ve been professionally developing games for about 13 years. Most of that time has been spent working in AAA, predominantly on Microsoft IP. I was also one of the co-founders of Ruffian games, who are based in Dundee, Scotland.
I left Ruffian 3 years ago, and Lumo is my first solo project.
Interview – Constantin Graf on SwapQuest
February 23, 2016 | EdEN | One Comment
We’re currently playing SwapQuest for a double review here at PS3blog.net, so we wanted to get in touch with Constantin Graft to talk a bit more about the game making its way to PS Vita.
PS3B: Hi! Good to have you with us at PS3blog.net. Could you please get us started by introducing yourself to our readers?
Hi everyone, my name is Constantin Graf and I’m the guy behind the alias Rebusmind. I’ve been working as an indie developer since 2012 and created mostly mobile games nobody has heard of. SwapQuest is by far my biggest game to date – it’s been in development for over two years, which is more than half of my professional career!
Actual Sunlight – Interview with Will O’Neill
August 15, 2015 | EdEN
I got a chance to interview indie developer Will O’Neill about Actual Sunlight, a game that I’ll be reviewing over at PS4blog.net soon, and which has already been reviewed here by Ceidz. You can read the review from Ceidz by clicking here.
PS4B: Welcome! Thank you for taking the time to do this interview. Can you please get things going by introducing yourself to our readers?
Thanks! My name is Will O’Neill, and I’m a writer and narrative designer and the developer and creator of Actual Sunlight.
PS4B: OK, let’s get right to it then. You’ve done a lot of hard work on bringing Actual Sunlight to the PlayStation Vita after releasing it on PC last year. What can you tell us about this game?
[Interview] Red Phantom Games – Minutes
February 18, 2015 | EdEN | 2 CommentsWe got a chance to talk with Red Phantom Games about Minutes, the new PlayStation 4 and Vita release from the indie developer.
PS3B: Hello and welcome Richard! Thank you for joining us. Could you please get us started by giving our readers some information about who you are and what it is that you do?
I’m the founder and director of Red Phantom Games which is a one-man (me) indie studio based in Leamington Spa in the U.K. I’ve been in the games industry for over 18 years and was a co-founder of Bigbig Studios (Pursuit Force on PSP and others). After the closure of Bigbig I decided to go it alone and decided to set myself the challenge of developing a console game almost entirely on my own. That means I deal with nearly everything – design, programming, planning, all the publishing and other aspects of the business side. The creation of art and audio are outsourced as I don’t think I’m really qualified to work on those areas.
[Event Coverage] Blizzcon 2013 & Diablo 3 Reaper of Souls Interview with Senior Level Designer Matthew Berger
November 22, 2013 | PAUL FIERCE
Blizzard Entertainment’s wildly popular Blizzcon wrapped last weekend. During the con, attendees had a chance to play upcoming games, as well as the Diablo 3 expansion Reaper of Souls on the PlayStation 4 system. Representatives from Sony were on hand to showcase the upcoming port of Diablo 3 in a timed demo. The demo featured the new Crusader class available for the first time for people to test out and play.
I had a chance to interview Senior Level Designer Matthew Berger during my time at Blizzcon and we discussed a couple of the new elements being implemented in the PlayStation 4 version. The games features are broken down as follows.
PS3Blog.net Interview with Norman Reedus: The Walking Dead Survival Instinct
February 7, 2013 | PAUL FIERCE | One CommentWatch this exclusive video of Oly interviewing Norman Reedus at the 2012 VGA awards, about the upcoming game The Walking Dead: Survival Instinct.
Sorry for the bit of shakiness.. the camera was having some issues.
For more on the … Read More
Spike’s Video Game Awards 2012 “VGA 10” Event Photos plus Metal Gear 25th Anniversary After Party
December 19, 2012 | PAUL FIERCE | 10 CommentsFor some odd reason, Metal Gear’s 25th Anniversary celebrations are still going on. Spike’s VGA 10 after party was actually the after party for the awards show coupled with MG 25th anniversary. Yes it’s strange as Konami already threw a party for them at PAX PRIME Seattle which I attended as well.
In any case, the event was filled with surprises. Oly and I met great people among the industry and got to party with the whole Konami crew. As expected, the awards show was long and once again over produced. Never the less, we still had a great time! Here are the pictures!
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