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Tag: Activision | Page 6

VGA 2011: Amazing Spider-Man Exclusive Debut Trailer

December 11, 2011 | | 4 Comments

This new Amazing Spider-Man game is supposed to bring back the open world gameplay I loved in the early Spider-man games, however this trailer really disappointed me. What do you think?
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IGN’s ‘VS’ Pits MW3 Against Battlefield 3

November 22, 2011 | | 8 Comments

This year’s two biggest military shooters, both released within the last 30 days, are, of course, Modern Warfare 3 and Battlefield 3. IGN has pitted the two in a head-to-head competition by putting the players (read: IGN’s readers) in charge … Read More

Call of Duty: Modern Warfare 3 – Facebook and ELITE Integration Behind The Scenes Video

November 3, 2011 |

Infinity Ward and Sledgehammer Games are joined by Beachhead Studio in this behind-the-scenes multiplayer video for Call of Duty: Modern Warfare 3. Learn how MW3 enables you to easily connect with your Facebook friends while you’re playing, without having to … Read More

Call of Duty: Modern Warfare 3 – New Modes & Match Customization Behind the Scenes Video

November 1, 2011 | | 2 Comments

Here is the all-new behind the scenes multiplayer video for Call of Duty: Modern Warfare 3.

Infinity Ward and Sledgehammer Games bring you a preview of Kill Confirmed and Team Defender, two of the all-new multiplayer modes in Modern … Read More

Call of Duty: Modern Warfare 3 – Redemption Single Player Trailer

October 10, 2011 | | 15 Comments

Here is a new single player, cinematic trailer, for what I’m betting will be the number one selling game of the year, and possibly of all time. Love it or hate it, COD: Modern Warfare 3 is going to be fun. It will be released on 11/8/11.
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Battlefield 3 “Above and Beyond the Call” Trailer

September 26, 2011 | | 7 Comments

DICE has just released this awesome trailer for Battlefield 3, accompanied by the sound of Jay-Z’s 99 Problems. I gotta tell you, there are no problems with this trailer, nor the in-game graphics and the never before seen gameplay footage! … Read More

Call of Duty: Black Ops Multiplayer Review, Part 1

November 10, 2010 | | 10 Comments

I dropped by my local EB Games after games night at a friend’s place on Monday night, but the lineup was about 100 people, and it just wasn’t moving. So I went home and had a good night’s sleep and picked up Black Ops the next morning. I played Combat Training for the morning, and online multiplayer in the afternoon and evening, and also quickly checked out the local split screen. Here are my thoughts on the game so far. I have reached level 16 and my K/D ratio is about 1.2. I’ll post a part 2 once I’ve had a chance to play multiplayer a lot longer.

I’m not going to go over all the game mechanics. You can read that elsewhere. Instead I’ll focus more on my thoughts of the game.

The Good

The Maps

I like ’em! I really do. There’s not quite enough variety between the maps, and some look very similar to others. But other than that, there’s nothing I can complain about. WoodysGamertag complained that they are all too brown and gray, but I didn’t think that was a problem at all. It’s obvious that these maps were not made by Infinity Ward. Often when I’m traversing a map I’d think “that wouldn’t be in MW2″. (Like rooms with only one entrance.) On the whole, the Treyarch maps feels a lot more like real places instead of set pieces. There are interesting nooks and crannies to explore, and the maps are big enough that it will take a while to learn them all. Well, except for Nuketown, which is Black Ops’ equivalent to Rust. I’m quite pleased with the maps, and I don’t cringe at any map that comes up in the rotation. At least not yet.

The map voting is kinda cool too. You can vote on what to play next. There are three options. You can vote on the next map the game chooses for you, or the map you just played, or some other random map. Even though I don’t understand why people would want to play a map they’ve just played, we still have more options than MW2 gave us.

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Review: Spider-Man Shattered Dimensions

September 14, 2010 | | 10 Comments

Ultimate, Noir, Amazing, and 2099.

Once again, Spider-Man is tasked with saving the day, and he sure has his work cut out for him this time. In Spider-man Shattered Dimensions the fabric of reality has been broken during a fight between The Amazing Spider-Man and one of his oldest enemies, Mysterio. During the battle the Mystical tablet of Order and Chaos is shattered due to an ill placed kick by Spidey sending shards of the tablet off into different versions of Spider-Mans reality. The Spider-Men of those realities need to bring all the shards back together before someone finds one of the shards and the limitless power they hold within.

Just a word of warning, I’ll be touching on things that will give away some plot points and some of the enemies in the game.

The approach of splitting the game into four different flavors is a pretty clever way to put different aspects into the gameplay that would not have combined well if it were just taking place in one setting. Each Spidey has strengths and weaknesses requiring variation on how you approach a task or enemy. What works in one universe leads to a quick death in another. As there are four Spider-men, they are voiced by four different actors and each Spidey has a different personalty and sense of humor, some of the jokes are witty and some are duds just like in the comics.

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