[PlayStation 5] Unbound: Worlds Apart Review
Unbound: Worlds Apart from Alien Pixel Studios and Digerati is a fun 2.5D puzzle platformer. Check our Unbound: Worlds Apart review!
Summon portals to overcome vicious beasts, devious puzzles and fiendish platforming challenges. Master the unique powers of each portal to stop the collapse of reality, while exploring lush, hand-drawn worlds and unraveling a deep narrative full of mysteries.
Unbound: Worlds Apart is a challenging, atmospheric and hand-drawn puzzle-platformer set in a universe where all worlds are connected by portals. You control Soli, a gifted young mage who has the power to open portals and control the unique properties of each world – such as inverse gravity, time manipulation, super strength and more.
In Unbound: Worlds Apart from Alien Pixel Studios and Digerati, you follow Soli, a small creature that looks a lot like a black mage from the Final Fantasy series. As the game begins, Soli is invited to a ceremony. After the ritual, a portal opens, and everything is set on fire. Demons pour out of the portal, injuring the city’s residents. Everyone is confused, and Soli will quickly try to get to safety.
Unbound: Worlds Apart is a charming 2.5D adventure game in which you’ll go through a huge dungeon using different portal powers that will become available to you as you progress. The game itself has a pretty imposing map at first, but after a little while, I realized that the path is often linear until you reach a roadblock. It’s then that you’ll have to find the powers necessary to pass through this and progress to the next area. Luckily, a fast-travel feature is quickly introduced, which will make it easier to go back and forth to the different sections.
You’ll quickly discover crystals, which have the power to open a portal to another dimension, accessible in real-time. In this alternate dimension, the fire didn’t happen, so you’ll use this power to hop hop between the dimensions to get through obstacles that are present in one dimension but not on the other. The difficulty of the puzzles will continue to increase as you progress through the game.
You’ll discover other crystals that change the portal effects. For example, the first one allows you to navigate to another dimension, and the second one lets you change the gravity so you’ll walk on the ceiling to reach higher places. I do have to mention that some obstacles were annoying to overcome and required some very tight precision, so you’ll have to be patient.
I already mentioned that the game map was huge but mostly linear. For this reason, I refrained from describing this one as a Metroidvania. You’ll often have to find one more item or villager, and their location will be displayed on the map, which will leave you the luxury of selecting in which order you want to tackle them. There are a few villagers to find in the dungeon, and you’ll also get a trophy if you can find them all.
As for the presentation, the game is beautiful to look at, and the hand-drawn environment are easy on the eye. I liked the duality between the dimensions. I also enjoyed the visual effects around the portals. The soundtrack is mostly piano melodies, which helps you relax as you take on some of the more difficult platforming segments.
As for the trophies, you are looking at a full list. There are 20 Bronze, 12 Silver, and 4 Gold trophies you’ll have to unlock to add a new Platinum trophy to your collection. As for what you need to do, trophies are awarded for progressing through the game, for saving all the lost villagers, as well as for uncovering every power available.
Unbound: Worlds Apart is a beautiful game set in a huge world to explore, even if it’s mostly a linear experience. I liked the visual effects and how there were always some villagers to rescue. I didn’t enjoy some of the more challenging segments that required some very precise timing, but it’s something you can get the hang of with some extra practice. Unbound: Worlds Apart is out with a $19.99 asking price as a Cross-Buy title, so you’ll get both the PlayStation 4 and the PlayStation 5 versions at no extra cost.
This Unbound: Worlds Apart review is based on a PlayStation copy provided by Digerati.